The Legacy of Nightmare and Sword of Night:
Nightmare was breathed into life during the Great War where the gods battled over power. The idea of it came from
Countess Magyana, a young but proud vampire at the time. She sought to create a sanctuary for her kindred - a place
where a vampire could be the beast and the person and be welcome for both aspects. She turned to the help of her
newest and dearest friends, Tirre and Lord Wolfric to start the clan.
Though Lord Wolfric's betrayal by Fruit soon led to his departure from the land, Magyana and Tirre didn't give up
on their goal. Another kindred, by the name of Raist, and a ranger, who once trained with Lord Wolfric, stepped up
to aid the ladies in finding a home for the clan and in deciding what ground rules such a haven would need.
The ranger soon disappeared and was replaced by Tasloi, a new vampire who was unwillingly embraced into the
eternal darkness. Tasloi found an abandoned church and with the help of Thaok, made the needed adjustments to turn
it into a home for the clan. Nightmare lived in much peace, taking in all kindred who came seeking for aid.
However the peace was not to last, Tasloi never could accept his life as a kindred, and gave into a poison that
robbed his life from him. Magyana turned bitter at the loss of her lover and the clan lost a touch of warmth and
joy it once had. During this time Nightmare continued to grow in power, but the power was turning darker. Yet, a
small reminder from Magyana's past brought her out of her coldness and saved the clan from the darkness that
Balthamel, a mage that had long ago befriended Magyana, came to her seeking sanctuary for his order. Balthamel had
taken over Nightshade, an order Magyana remembered well from before the Great War, but Nightshade was suffering as
more and more of the city turned dark and evil. Magyana opened Nightmare's doors to her friend and those left of
the order she once knew and Nightmare began its quest of honor in serving and protecting the city.
Soon after this merger, Magyana met up with Lord Sephiroth. She knew the warrior in passing but had never spoken
much to him, but this night he looked very depressed so she stopped to speak to him. It turned out that he had
left Forsaken and was looking for a way to control his anger and live in peace. His story reminded Magyana of
her own battle with the beast that she offered Sephiroth sanctuary in Nightmare. The two became very close and
Lord Muerto, the then leader of the Wolf, was angered over the relationship. Muerto demanded that Magyana step
down as leader of Nightmare if she wished to associate with Sephiroth. At the same time Magyana's son, Graucsh,
found his way to Magyana and she decided that it was time she focused on her family instead of her clan. She
stepped down leaving the clan in the hands of Balthamel and Matri on the condition that her son be allowed to
help rule the clan. All agreed and all was well for a brief while.
However soon the pressures of leading a clan that thrived so much off blood and death got to Balthamel and the
mage stepped down, giving leadership to Graucsh. Graucsh led with the assistance of Magyana for many years. Under
Graucsh's leadership Nightmare changed its name to Sword of Night and gave Nightshade equal status within the
clan. However while the Sword of Night fought to prove peacefuls and deadlies could live together the world
outside the clan halls were becoming more dangerous. The Sh'kur were appearing in the land and more and more
outsiders came threatening the city.
In an effort to protect Sword of Night and prepare it for the battle all could taste coming, Magyana took
control of the clan from Graucsh and gave it to Alucard. Alucard brought a strong and brave warrior, known as
Dethan, into the leadership with him. The two of them work to protect Sword of Night from any and all threats.
The calm voice of Matri, as Nightshade's representative in the leadership, and Magyana's wisdom aid them in
ensuring Sword of Night will survive through many more lifetimes.
But times change as wars are forgotten and new enemies rear up to claim the
attention of all. With the end of the war the leaders left to explore the
lands and new ones were chosen to fill the void. Valadonis rose from the
ranks of Nightshade to take the leadership during this lull of conflicts.
Kayanti became lady of Nightshade even though a madness soon took her from
the clan. Leadership of Nightmare passed hands many times as the peace soon
led those to wander away for chances to claim honor in battles far away.
Then the hardest hit claimed the clan. Magyanna, who's mother-like wisdom
aided the leaders of the clan left for parts unknown as the Sh'kur slowly
reasserted themselves and their power into the lives of those in the city.
Leadership was needed again.
Valadonis called on Amen to lead in the Halls of Nightmare and Glaykor in
Nightshade. More battles were fought but thankfully no war raged yet the
clans started to draw sides.
Leadership was called on again. With the training he had gotten from his
mentor Graucsh in the old ways of the clan, Glaykor took charge of the
Swords with Amen as Lady of Nightmare, leading the front in the battle
against the insults of the vile 'Twisted Ones' and Erilyn Lady of
Av3 and Norkives
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