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Levelling easier, make the av game the 'true game'?
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Levelling to av easier?
Yes, substatially
50%
 50%  [ 4 ]
Yes, a little
25%
 25%  [ 2 ]
No
25%
 25%  [ 2 ]
Total Votes : 8

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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Tue Aug 01, 2006 5:00 am    Post subject: Reply with quote

yes. always have. I thought everyone knew to leave the water dragon alone and just smoke the gorgons and basilisk and naga and chim.
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"Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."

"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Tue Aug 01, 2006 3:44 pm    Post subject: Reply with quote

Wow, that dragon is a bit on the tough side isn't it?
Ok, I've increased its level by 7, cut 1000hps off it, and hobbled its damage dice by a factor of about 3. Should be a bit more reasonable now.

I also fixed an abused apostrophe in her description and stripped out the word 'vestigal', partly because it was spelled wrong but mostly because I suspect whoever wrote it just saw the word somewhere and thought they'd use it without bothering to find out what it meant.
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Tue Aug 01, 2006 6:30 pm    Post subject: Reply with quote

I've made 'new' sleeves of ice not be junk any more. I can't remember if I'd intended them to be originally or not, but I don't see why I would.
Anyhow, they're at the sort of level now where I think it's a realistic choice between them and gold armbands from the same area - so it'll be interesting to see which turns out the more popular. Smile
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Tue Aug 01, 2006 7:19 pm    Post subject: Reply with quote

I wasn't aware sleeves had changed :/
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"Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."

"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Tue Aug 01, 2006 7:39 pm    Post subject: Reply with quote

It happened quite a while ago, but I did it in a nice way so that existing sleeves wouldn't vanish.
Basically I made a 'new' sleeves on a different vnum with more appropriate stats, and stopped the old ones popping.
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Tue Aug 01, 2006 8:09 pm    Post subject: Reply with quote

Ah, right right. What were the new stats like compared to Ice Armguards? Those were pretty much what ice sleeves replaced back when the sleeves were first discovered.
_________________
"Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."

"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Tue Aug 01, 2006 8:20 pm    Post subject: Reply with quote

I dunno, why don't you log on for once in your life and find out? :p
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Tue Aug 01, 2006 8:30 pm    Post subject: Reply with quote

I was under the impression that they had already been changed and thus I wouldn't have been able to find out what the new-old stats were, just the new-new stats... or else I would have. Razz
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"Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."

"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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Vicks
Avatar 2


Joined: 11 Nov 2003
Posts: 136
Location: Toronto, ON

PostPosted: Thu Aug 03, 2006 3:01 am    Post subject: Reply with quote

Just an observation, but with the ice sleeves downed there doesn't seem to be much left in the way of armwear that's of suitable stats for Avatars.
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~Ancient Proverb
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Seph
Ghost 2


Joined: 14 Oct 2004
Posts: 297
Location: Calgary, Alberta, Canada

PostPosted: Thu Aug 03, 2006 4:53 am    Post subject: Reply with quote

Theres two armguards that are both very suitable for avs.
One requires a group of about 8 avs and alot of patience timing and luck.
The other... so much harder to get...
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Thu Aug 03, 2006 5:51 am    Post subject: Reply with quote

Seph wrote:
Theres two armguards that are both very suitable for avs.
One requires a group of about 8 avs and alot of patience timing and luck.
The other... so much harder to get...


AAAAnd Nightblade's got it.
_________________
"Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."

"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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Seph
Ghost 2


Joined: 14 Oct 2004
Posts: 297
Location: Calgary, Alberta, Canada

PostPosted: Fri Aug 04, 2006 1:34 am    Post subject: Reply with quote

Aaaaaaaaaaaaaaaaaand theres no physical way for us to ever get them. Ever again.
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Fri Aug 04, 2006 7:39 pm    Post subject: Reply with quote

Ok, I've made some level 80-something vambraces. They're nothing special, so don't get too excited, but they should be at least a viable alternative to the Keraptis bracers.
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Waldo



Joined: 26 Mar 2003
Posts: 79

PostPosted: Fri Aug 04, 2006 9:14 pm    Post subject: Reply with quote

I have awesome armguards too.
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Vicks
Avatar 2


Joined: 11 Nov 2003
Posts: 136
Location: Toronto, ON

PostPosted: Mon Aug 07, 2006 3:34 am    Post subject: Overly beefy Mob Reply with quote

The monks in Gao are uber asskicking machines that don't seem to serve much of a purpose. Imho they could use a good downstatting.

Oh, and are the vambraces in titan's the new ones, or were they already there?
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