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Levelling to av easier? |
Yes, substatially |
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50% |
[ 4 ] |
Yes, a little |
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25% |
[ 2 ] |
No |
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25% |
[ 2 ] |
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Total Votes : 8 |
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Nightblade Mud Admin
Joined: 06 Apr 2003 Posts: 343 Location: Cuyahoga Falls, Ohio
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Posted: Tue Aug 01, 2006 5:00 am Post subject: |
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yes. always have. I thought everyone knew to leave the water dragon alone and just smoke the gorgons and basilisk and naga and chim. _________________ "Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."
"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too" |
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Gareth Admin 2
Joined: 26 Mar 2003 Posts: 525
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Posted: Tue Aug 01, 2006 3:44 pm Post subject: |
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Wow, that dragon is a bit on the tough side isn't it?
Ok, I've increased its level by 7, cut 1000hps off it, and hobbled its damage dice by a factor of about 3. Should be a bit more reasonable now.
I also fixed an abused apostrophe in her description and stripped out the word 'vestigal', partly because it was spelled wrong but mostly because I suspect whoever wrote it just saw the word somewhere and thought they'd use it without bothering to find out what it meant. |
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Gareth Admin 2
Joined: 26 Mar 2003 Posts: 525
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Posted: Tue Aug 01, 2006 6:30 pm Post subject: |
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I've made 'new' sleeves of ice not be junk any more. I can't remember if I'd intended them to be originally or not, but I don't see why I would.
Anyhow, they're at the sort of level now where I think it's a realistic choice between them and gold armbands from the same area - so it'll be interesting to see which turns out the more popular. |
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Nightblade Mud Admin
Joined: 06 Apr 2003 Posts: 343 Location: Cuyahoga Falls, Ohio
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Posted: Tue Aug 01, 2006 7:19 pm Post subject: |
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I wasn't aware sleeves had changed :/ _________________ "Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."
"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too" |
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Gareth Admin 2
Joined: 26 Mar 2003 Posts: 525
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Posted: Tue Aug 01, 2006 7:39 pm Post subject: |
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It happened quite a while ago, but I did it in a nice way so that existing sleeves wouldn't vanish.
Basically I made a 'new' sleeves on a different vnum with more appropriate stats, and stopped the old ones popping. |
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Nightblade Mud Admin
Joined: 06 Apr 2003 Posts: 343 Location: Cuyahoga Falls, Ohio
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Posted: Tue Aug 01, 2006 8:09 pm Post subject: |
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Ah, right right. What were the new stats like compared to Ice Armguards? Those were pretty much what ice sleeves replaced back when the sleeves were first discovered. _________________ "Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."
"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too" |
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Gareth Admin 2
Joined: 26 Mar 2003 Posts: 525
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Posted: Tue Aug 01, 2006 8:20 pm Post subject: |
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I dunno, why don't you log on for once in your life and find out? :p |
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Nightblade Mud Admin
Joined: 06 Apr 2003 Posts: 343 Location: Cuyahoga Falls, Ohio
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Posted: Tue Aug 01, 2006 8:30 pm Post subject: |
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I was under the impression that they had already been changed and thus I wouldn't have been able to find out what the new-old stats were, just the new-new stats... or else I would have. _________________ "Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."
"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too" |
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Vicks Avatar 2
Joined: 11 Nov 2003 Posts: 136 Location: Toronto, ON
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Posted: Thu Aug 03, 2006 3:01 am Post subject: |
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Just an observation, but with the ice sleeves downed there doesn't seem to be much left in the way of armwear that's of suitable stats for Avatars. _________________ "Kill 'em all and let Vicks sort 'em out."
~Ancient Proverb |
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Seph Ghost 2
Joined: 14 Oct 2004 Posts: 297 Location: Calgary, Alberta, Canada
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Posted: Thu Aug 03, 2006 4:53 am Post subject: |
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Theres two armguards that are both very suitable for avs.
One requires a group of about 8 avs and alot of patience timing and luck.
The other... so much harder to get... _________________ "Sleep well, sweet child... the lord holds thee now." |
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Nightblade Mud Admin
Joined: 06 Apr 2003 Posts: 343 Location: Cuyahoga Falls, Ohio
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Posted: Thu Aug 03, 2006 5:51 am Post subject: |
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Seph wrote: |
Theres two armguards that are both very suitable for avs.
One requires a group of about 8 avs and alot of patience timing and luck.
The other... so much harder to get... |
AAAAnd Nightblade's got it. _________________ "Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."
"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too" |
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Seph Ghost 2
Joined: 14 Oct 2004 Posts: 297 Location: Calgary, Alberta, Canada
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Posted: Fri Aug 04, 2006 1:34 am Post subject: |
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Aaaaaaaaaaaaaaaaaand theres no physical way for us to ever get them. Ever again. _________________ "Sleep well, sweet child... the lord holds thee now." |
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Gareth Admin 2
Joined: 26 Mar 2003 Posts: 525
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Posted: Fri Aug 04, 2006 7:39 pm Post subject: |
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Ok, I've made some level 80-something vambraces. They're nothing special, so don't get too excited, but they should be at least a viable alternative to the Keraptis bracers. |
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Waldo
Joined: 26 Mar 2003 Posts: 79
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Posted: Fri Aug 04, 2006 9:14 pm Post subject: |
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I have awesome armguards too. |
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Vicks Avatar 2
Joined: 11 Nov 2003 Posts: 136 Location: Toronto, ON
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Posted: Mon Aug 07, 2006 3:34 am Post subject: Overly beefy Mob |
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The monks in Gao are uber asskicking machines that don't seem to serve much of a purpose. Imho they could use a good downstatting.
Oh, and are the vambraces in titan's the new ones, or were they already there? _________________ "Kill 'em all and let Vicks sort 'em out."
~Ancient Proverb |
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