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map of pentir
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neq



Joined: 11 Feb 2004
Posts: 179
Location: Kansas City, Kansas, USA

PostPosted: Thu Nov 10, 2005 4:08 pm    Post subject: map of pentir Reply with quote

Who made the map of pentir. Because I want to make maps also but i am not sure how to proceed.
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Thu Nov 10, 2005 9:45 pm    Post subject: Reply with quote

I don't know who made the map of pentir, namely because I don't know what map of pentir you're talking about.
I also do not know what to tell you about how to proceed really...it's a map.
I suggest, for the ease of readers, that Up be oriented as North, and Down be set as South, and it would follow that Right would be East, and Left West.
But that's just my opinion. Feel free to go from there.
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Vicks
Avatar 2


Joined: 11 Nov 2003
Posts: 136
Location: Toronto, ON

PostPosted: Sat Nov 12, 2005 5:27 am    Post subject: Reply with quote

If North is up, what would up be?
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Sat Nov 12, 2005 8:12 am    Post subject: Reply with quote

Vicks wrote:
If North is up, what would up be?


A 'U' of course!! And then the upper floor would be continued at a side location, so the entire thing would be divided by floors.
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"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Mon Nov 14, 2005 11:02 am    Post subject: Reply with quote

Nightblade wrote:
I don't know who made the map of pentir, namely because I don't know what map of pentir you're talking about.


Probably the one linked to from http://www.abandonedcodex.net/art.html.
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kevazaar



Joined: 06 Oct 2005
Posts: 1
Location: Mt. Tremper, New York

PostPosted: Mon Nov 14, 2005 2:34 pm    Post subject: Reply with quote

Hi.

Actually I made the map. I used Adobe Illustrator.
Some things were a bit difficult because you have rooms that logically "overlap" each other. Places that led "up" I put "up to mayor's house" or whatever.

I'm working on one for the continent of Arathos. I keep getting distracted by actually playing to work on it, but I do plan on having something finished by the end of the year. Embarassed

Baalszkaar.
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Mon Nov 14, 2005 8:42 pm    Post subject: Reply with quote

Gareth wrote:
Nightblade wrote:
I don't know who made the map of pentir, namely because I don't know what map of pentir you're talking about.


Probably the one linked to from http://www.abandonedcodex.net/art.html.


How was I to know you actually update things?!!? Very Happy

That is a pretty good map tho, good job Baalszkaar.
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"Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."

"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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neq



Joined: 11 Feb 2004
Posts: 179
Location: Kansas City, Kansas, USA

PostPosted: Mon Nov 28, 2005 6:24 am    Post subject: Reply with quote

adobe hmm I might have to do that. Hey G is it okay if we submit maps of areas?
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Tue Nov 29, 2005 7:08 am    Post subject: Reply with quote

It's more than okay - I've been wanting people to make maps since forever. They'll be handsomely rewarded (if they're any good).
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Shadowkaun
Avatar 2


Joined: 13 Mar 2005
Posts: 23
Location: massachusetts

PostPosted: Tue Nov 29, 2005 9:55 pm    Post subject: mmmm pie.... Reply with quote

OO rewards you say...? please, tell me more!
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Seph
Ghost 2


Joined: 14 Oct 2004
Posts: 297
Location: Calgary, Alberta, Canada

PostPosted: Tue Dec 06, 2005 10:04 pm    Post subject: hmmm Reply with quote

Intriguing.
I call keraptis!
If I'm any good, i may just have to do the humdinger of them all...
Xchantharus!
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Avianna



Joined: 17 Aug 2005
Posts: 22
Location: Petoskey,MI

PostPosted: Thu Dec 08, 2005 4:40 pm    Post subject: insane skills of the baal-man Reply with quote

kevazaar wrote:
Hi.

Actually I made the map. I used Adobe Illustrator.
Some things were a bit difficult because you have rooms that logically "overlap" each other. Places that led "up" I put "up to mayor's house" or whatever.

I'm working on one for the continent of Arathos. I keep getting distracted by actually playing to work on it, but I do plan on having something finished by the end of the year. Embarassed

Baalszkaar.


and this is why i am in love with him.
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Of cloudless climes and starry skies;
And all that's best of dark and bright
Meet in her aspect and her eyes..."
- Lord Byron
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Lucifer



Joined: 29 Nov 2003
Posts: 53
Location: United Kingdom

PostPosted: Wed Dec 21, 2005 12:04 am    Post subject: Reply with quote

arent there map programs in some mud clients? i think portal has one but i dont know how to use it =s
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Palermo



Joined: 07 Jun 2003
Posts: 87
Location: Conway, AR

PostPosted: Mon Jan 09, 2006 2:11 pm    Post subject: Re: Maps Reply with quote

I've made a couple of hand drawn maps for you, G... problem is you give little to no feedback as to how the map could be improved... or if area placement is correct. I still have the map if you wanna take a look at it... Smile
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Gareth
Admin 2


Joined: 26 Mar 2003
Posts: 525

PostPosted: Mon Jan 09, 2006 4:32 pm    Post subject: Reply with quote

Lucifer wrote:
arent there map programs in some mud clients? i think portal has one but i dont know how to use it =s


The only one I've looked at is zMud, but auto-generated maps tend to be more about room-level mapping and aren't generally very pretty. I'm after something that looks as though it had been put together in character by a cartographer.

Palermo wrote:
problem is you give little to no feedback as to how the map could be improved...


Ironic you choose now to say that, cause I only yesterday emailed Baalszkaar with a big ol' list of changes to make to his map. Smile
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