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I'm a lil new

 
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Caddyx



Joined: 12 Aug 2005
Posts: 1
Location: Okinawa, Japan

PostPosted: Fri Aug 12, 2005 2:16 pm    Post subject: I'm a lil new Reply with quote

Alright, so I'm a little new..actually I just found the mud about 3 mins ago and joined the forum so I was wondering if I could get some info real quick about it from some of the players because I'm in another country and we can't download a client to these military computers here, what I'm wanting is a new mud (I've only ever played one) to start on when I get back to Japan so throw some stuff at me rp/pk wise big fun how many players, where your favorite spot to make out with mobs are...anything that comes to mind; or if you just wanna ask me questions pop em up.
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Nightblade
Mud Admin


Joined: 06 Apr 2003
Posts: 343
Location: Cuyahoga Falls, Ohio

PostPosted: Fri Aug 12, 2005 5:33 pm    Post subject: Reply with quote

Welcome Caddyx, you've made a damn fine choice in mud selection, if I do say so myself. Abandoned Codex is incredibly long-lived and has it's fair share of dedicated players. Our playerbase waxes and wanes depending on the season as any mud does but it isn't uncommon to see 5 people playing at once. This, by no means, is the extent of our playerbase, as we have many well established players who frequent the mud.
Roleplay is very encouraged, and the majority of players take part. We USUALLY have a quest every other week (though it does depend on the admins), and roleplaying is almost enforced on those. I'm of the opinion, that it is the RP storylines that really make this mud. I've played a lot of other muds, but never have I spent so much time on them as I do on this one. Pkilling IS allowed, but there are restrictions. This isn't a godwars mud. We do have deadly clans that war between themselves pretty frequently, but it's not the mass murder seen on godwars.
Another nice thing we have is our Building Port. Gareth has set up a separate port where, with proper permission, players can build areas to be added onto the mud. This allows us to get a lot more new areas in than a mud which only has a couple builders on its admin staff.

I may be of a biased opinion, but I'm pretty confident when I say that Abandoned Codex is one of the best muds out there.
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"Eye level for a kender is door-lock height for the same reason a chipmunk has extra cheek space."

"A kender will take anything that's not nailed down, and a kender with a good claw hammer will get those things too"
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neq



Joined: 11 Feb 2004
Posts: 179
Location: Kansas City, Kansas, USA

PostPosted: Fri Aug 12, 2005 10:15 pm    Post subject: Reply with quote

hey i am not sure if you checked out the quests section of this forum or not but it will give you an idea of the current RP standing. Also i would recommend you join Neq's School of Thought. I hear it is the best school of training outside of the academy ... but then again my thought on that is baised lol
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Seph
Ghost 2


Joined: 14 Oct 2004
Posts: 297
Location: Calgary, Alberta, Canada

PostPosted: Sat Aug 13, 2005 4:12 am    Post subject: hiya Reply with quote

Welcome to the mud.
I've been playin this damn thing for 7-8 years now.
I've imp'd my own mud before, and been on many others, but this mud is so unique and challenging that it has always been my favourite.

You too can find out for yourself when Gareth (owner/operator) gets back from his holiday in France and reboots the mud. Sad
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